Tuesday, April 27, 2010

What function concept is the hardest to teach in your game, and why do you think it's difficult to understand? How does your game effectively teach th

I think the most difficult concept of our game to teach is that no one of the three branches has more power than the other. I've found that a lot of people like to argue that one is more important, or does more than another branch. That's simply not true. Each branch of government has specific, and equally important, job to be done. The check and balance system also keeps a certain branch or branches from overpowering another one. I alos feel that people dont take enough interest in our government, and therefore, don't really want to learn about it sometimes.

I believe our game will teach this effectively by having a large and various amount of questions. These questions will point out the many differences between the three government branches.

Friday, April 16, 2010

progress

Ok so today I am filling out the rest of our game page, again. I did it yesterday, but for whatever reason, it did not save. So thats an hour's worth of work down the drain, but anyway... It's moving along pretty well.

Monday, April 12, 2010

Paper Prototype Troubles

We've finished the paper prototype and made the video. However, we've done everything we can, but the video won't upload to our wiki. Any suggestions? This is quite frustrating.